The Backstage Pass

A design diary for Knightvision Studios

Archive for the 'Uncategorized' Category


The Mar-Zud (Sea Dwarves)

Posted by knightvision on July 29, 2008

Mar-Zud - Sea Dwarves

The standard Sea Dwarf makes his home on ocean coasts,
usually as a shipwright or sailor or fisher of the sea. Light in
complexion, frequently sun burned, they have red, orange, or blond
hair, but when over 200 or so, it all either turns white or they go
bald. Short and stocky, they are more naturally buoyant and plumper
than their leaner, more muscular cousins, making swimming an easy task
for them. Though they are still somewhat muscular under a thicker layer
of fat, their size diminishes their STR since they are not as densely
muscled as their cousins, but they have greater flexibility and balance
too since they are not so muscle bound.

They stand 4 1/2 to nearly 5 feet high, 120 to 160 pounds.
They have fair cheeks and dark eyes. A typical life span is about 250
to 350 years, but some as old as 400 years have been known. They have
all the normal traits as “Dry Dwarves”, or more simply, just Dries.
(ie “We are trading salt stone with my Dry cousin” - this term lends
some confusion, as non aquatic races sometimes mistake this as someone
being sober.) The feet and hands have a small amount of webbing to help
facilitate swimming.

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7.28.08 update

Posted by knightvision on July 29, 2008

Today I was searching for some great RPG-type music for the website. I plan on making some great videos using Animoto.com. I think that will really enhance the site and utilize web 2.0 that I’ve become fond of.

Tonight I’ve also been working on the Sea Dwarf race. I think they’ll be pretty cool .. or wet?

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7.27.08 update

Posted by knightvision on July 28, 2008

I know its been a few weeks since my last entry, but that doesn’t mean I haven’t been doing any work on the website debut. I’ve finished most of the races, initial maps and I have a few outlines on adventures.

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Update 7.9.08

Posted by knightvision on July 9, 2008

I’ve been working on the Kingdom of Lucidor’s Factbook today. Here’s a piece of my work:

The Kingdom of Lucidor

History - not done

Geography - not done

People

Aristocracy - Power is maintained by a select group of families that own 75% of the land.

Proles - people born on the Aristocracies land and cannot leave unless then are granted rights or a writ by their lord or lady.

Freemen
- Granted limited rights by the Aristrocracy to perform their
occupations such as merchants, traders, and craftsmen. Freemen usually
come from family that are already granted rights or are granted a
“writ” from the King or noble to become a Freemen.

Government

Hereditary Monarchy tied to wealth and power

Kraitan Council - Earls of the land come 4 times a year to review decrees and ordinances.

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Update 6.28.08

Posted by knightvision on June 28, 2008

The past few days I’ve been working on several organizations and the new hex maps. This morning if finished the Blades of Judgment. This secret militant order of the Praxian church was once the greatest order within the church. However their greed and departure from church doctrine had them banned from church functions and their charter was revoked. They still live on and recently have started to thrive again in public as bodyguards for the very clergy that originally banned them.

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Update 6.24.08

Posted by knightvision on June 24, 2008

For the past few days I’ve been working on my new maps and they are looking good. I wanted to get started on some in depth write-ups for the various human races. Tonight I finished the first draft, here’s a quick glance at the Ibriy.

Ibriy

Main occupations
Caravansaries, merchants, riverboat tenders, traders, and money changers

Human
Their
skin color ranges in the tan to olive shades and hair tends to be black
or dark brown, and curly hair is most common. Their eyes are most often
brown, gray or hazel, but blue or green eyes are not unusual The Ibriy are wiry and short, with males averaging about 5′ 6″, but they
are exceptionally strong for their build.
Society
The
Ibriy earn their living primarily through transportation of
goods,passengers, exchanging money and selling horses and other beasts
of burden. They are mostly nomadic in nature, though more and more are
settling down in urban areas.

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Update 6.22.08

Posted by knightvision on June 22, 2008

I’ve been looking at some web 2.0 stuff for my website. I came across a site called plugoo They came up with a way to put your instant messenger program on your website without letting the person on the other end know your screen name. It’s pretty cool.

I also started working on some hex maps for Ebonyr. I wanted to go with a concise and clear mapping system and this is the easiest to use by far.

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Update 6.14.08

Posted by knightvision on June 14, 2008

I’ve been still plugging away at the website. I’ve revamped some religions. Most of the humans will monotheistic in nature. The main religions I developed are:

The Unity Church
The Church of the All Father
The Holy Faith of Naveed

I working on the Hanjuism and Hashem religions.

I hoping to have most of the religions done by the end of June and then I’ll start the final drafts on the races.

It’s a tough job creating a world!

Oh by the way, here’s my new banner I have on my forum signatures:

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Think Geek

Posted by knightvision on June 8, 2008

I was searching for halfling pictures this evening and came across this video.

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Branding part II

Posted by knightvision on May 31, 2008

After reviewing even more websites on branding, logos, etc. I came up with my own logo and banner, so to speak. Here it is in all its glory

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