The Backstage Pass

A design diary for Knightvision Studios

Archive for the ‘monsters’ Category

The Forge is finished

Posted by knightvision on May 30, 2009

Well today I decided to bite the proverbial bullet and get this adventure module completed. You’ll find a copy of it on my website. I found this adventure to be a little more challenging then the previous ones for a couple of reasons. The monsters had to be a bigger challenge. There are some 4-6 HD creatures in the level 3 module. I think it will make things very challenging for the PC’s.

I hope you enjoy this labor of love.

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Working on the next adventure module

Posted by knightvision on September 10, 2008

I’ve been thinking of ideas for the next module,”Mace of Souls”, and I came up with a few interesting ideas.

1. Based in a wilderness/desert area, kind of like the Sonaran Desert where I live at.

2. Based partially above and below ground

3. Based upon an abandoned temple complex that was once dedicated to four gods

4. Have a mix of desert and underground monsters

5. Have at least one very complex puzzle or trap

This adventure will be for character levels 3-4 and based on Labyrinth Lord, of course.

Here’s a rough draft map

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Adventure update 8.17.08

Posted by knightvision on August 17, 2008

Well, Ive been working hard on my first adventure, Corsairs of Crosskey. I have most of the writing done, the rough draft should be completed by next friday. I’ve attached some new art and maps for your view pleasure.


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Adventure A-1 initial artwork

Posted by knightvision on August 10, 2008

I received most of the artwork today for my new adventure module for Labyrinth Lord. Here’s a sneak preview.

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Blood Island artwork: WIP

Posted by knightvision on January 26, 2008


Jordach

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Creature encounters

Posted by knightvision on January 6, 2008

Also, this morning, I was working on the random sea/ocean encounters. I came up with these creatures.

Stormbird (original Ebonyr creature)Octopus-man (original Ebonyr creature)
Giant Squid

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