The Backstage Pass

A design diary for Knightvision Studios

Archive for the ‘heldheim’ Category

Mapping: Heldheim City

Posted by knightvision on October 22, 2008

Whew.. I think I’m finished. I’ve been working on my new mapping technique since Sunday and I’m really diggin it. Here’s a thumbnail for now.

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Map of Heldheim, capital of Heldon

Posted by knightvision on October 18, 2008

I’ve been on a mapping frenzy lately. For the past week I’ve been working on Heldheim. This city is landlocked and doesn’t sit on a navigable river. A large creek flows nearby for water consumption and sewage disposal. The large slum town has sprung up outside the western walls of Heldheim in recent years because several industries have expanded and jobs are plentiful. Westmark, as it’s known, can be a very dangerous place during the day and night. Heldheim’s Gendarme (police force) only patrols there during the day and in large numbers to avoid being ambushed. They will rush in during the night if riots or other large disturbances take place that threaten the city proper.


Typical Heldheim Gendarme

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5.19.08 Update

Posted by knightvision on May 19, 2008

I have an artist now doing some concept work. He is going to start out on Ruhks and the
Timberlimbs. Here’s a headshot of the Ruhk concept.

I also created a slideshow of scenes from one of the Five Kingdoms

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Heldheim: WIP III

Posted by knightvision on February 10, 2008

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Heldheim: WIP II

Posted by knightvision on February 9, 2008

I got a lot more done today. I didn’t spend a lot of time on it, it was to nice today to stay indoors.
I was trying upload the new map, blogger doesnt like it for some reason. I try later on.

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Heldheim: WIP

Posted by knightvision on February 9, 2008

I started working on Heldheim, the capital of Heldon. It’s gonna be a big city!

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