The Backstage Pass

A design diary for Knightvision Studios

Archive for the ‘artwork’ Category

Heirandos: District Map

Posted by knightvision on September 20, 2009

I had a chance this past week to continue to develop the capital city of Sherran, Heirandos. I looked at the next layer of the map which, in this case, is the districts of the city.
Instead of just writing down some names and calling it a day. I researched the the districts of some rather large cities such as London, Paris and Berlin. I came up with nine distinct and diverse districts for Heirandos.

Here is a brief description of one of the districts:

Quayside District
History: Quayside was, until recently, a slum area of rickety shacks and petty crimes. The Seneshal (city) Council wanted to move the main commercial wharfs (Quays) from the Seapoint area to another, less congested, area. They cleared out the slum and offered the land, at a price, to transport and maritime companies to set up shop.

Community: Several large businesses have their headquarters here and employ a large part of the surrounding areas. A poor, working class, neighborhoods have built up around the quays.

Economy: Maritime and overland transport companies dominate Quayside. Most of the surrounding population is employed in these industries. The Trade Authority has it headquarters to the south of the main wharf and collects taxes on all inbound/outbound commerce. Small taverns, inns and shops cater to the business and residents of this district. The most notable tavern is the Heart and Groin Tavern and Eatery.

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Heldon district maps

Posted by knightvision on June 14, 2009

I’ve been diligently working on the City-State of Heldon this weekend. I’ve created several maps for it. The latest is a city district map. I figured if your traveling and new to the city a citizen might say, “meet me at the ye old tavern in the Hagen district”. The PC’s could ask for directions instead of a street name and find their way there.

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City of Heldon map

Posted by knightvision on June 13, 2009

I’ve completed a new map for the City-State of Heldon. Next I’ll start working to “flesh” it out for roleplaying purposes. I’ve started to create a video series on my livestream.com channel that show’s how I’m creating this city. Enjoy.

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The Village of Brynmoor map

Posted by knightvision on February 1, 2009

I completed the final map (well not the “final” map) for the village of Brynmoor yesterday. This give me a starting point o n where to describe the business, npc’s and get some plot hooks started.


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New map for upcoming module C1

Posted by knightvision on December 25, 2008

Part of the adventure module will take place in a temple complex that had sunk into a bog over a 100 years ago.

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Maps: Draica Part II

Posted by knightvision on December 19, 2008

Tonight I wanted to revamp my latest map of Draica. I thought the look of the most recent one didnt quite have the “close-up” feel I was looking for.

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Mapping Draica

Posted by knightvision on December 6, 2008

Draica (pronounced Dray-ka) is the capital of Lucidor in my campaign setting of Ebonyr. I started working on it this morning and its looking pretty nice. Draica was founded on a a marshy plain and to create stable ground to build upon the founding fathers developed a series of canals to drain the swamplands.

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Beta map of Calamas

Posted by knightvision on November 14, 2008

Calamas is the capital city of Altalissia, a nation-state in my campaign city of Ebonyr. I drew this map in MS paint over a 4 day period. Next I’ll draw a map of the city in Paint Shop Pro and it’ll be complete. Well, not really complete, I’ll have to flesh out the city with NPC’s, organizations and the like.

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Ruhk: Concept art

Posted by knightvision on October 25, 2008

Knightvision Studios and Aaron Siddall Illustrations have teamed up. Aaron brings years of experience in concept and fantasy art. You can visit his blog here or his wonderful website. Aaron has been working on the Ruhk concept artwork. Here’s an early sample:

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Mapping: Heldheim City

Posted by knightvision on October 22, 2008

Whew.. I think I’m finished. I’ve been working on my new mapping technique since Sunday and I’m really diggin it. Here’s a thumbnail for now.

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